export enum YamlClassID {
    Object = 0, 
    GameObject = 1, 
    Component = 2, 
    LevelGameManager = 3, 
    Transform = 4, 
    TimeManager = 5, 
    GlobalGameManager = 6, 
    Behaviour = 8, 
    GameManager = 9, 
    AudioManager = 11, 
    InputManager = 13, 
    EditorExtension = 18, 
    Physics2DSettings = 19, 
    Camera = 20, 
    Material = 21, 
    MeshRenderer = 23, 
    Renderer = 25, 
    Texture = 27, 
    Texture2D = 28, 
    OcclusionCullingSettings = 29, 
    GraphicsSettings = 30, 
    MeshFilter = 33, 
    OcclusionPortal = 41, 
    Mesh = 43, 
    Skybox = 45, 
    QualitySettings = 47, 
    Shader = 48, 
    TextAsset = 49, 
    Rigidbody2D = 50, 
    Collider2D = 53, 
    Rigidbody = 54, 
    PhysicsManager = 55, 
    Collider = 56, 
    Joint = 57, 
    CircleCollider2D = 58, 
    HingeJoint = 59, 
    PolygonCollider2D = 60, 
    BoxCollider2D = 61, 
    PhysicsMaterial2D = 62, 
    MeshCollider = 64, 
    BoxCollider = 65, 
    CompositeCollider2D = 66, 
    EdgeCollider2D = 68, 
    CapsuleCollider2D = 70, 
    ComputeShader = 72, 
    AnimationClip = 74, 
    ConstantForce = 75, 
    TagManager = 78, 
    AudioListener = 81, 
    AudioSource = 82, 
    AudioClip = 83, 
    RenderTexture = 84, 
    CustomRenderTexture = 86, 
    Cubemap = 89, 
    Avatar = 90, 
    AnimatorController = 91, 
    RuntimeAnimatorController = 93, 
    ScriptMapper = 94, 
    Animator = 95, 
    TrailRenderer = 96, 
    DelayedCallManager = 98, 
    TextMesh = 102, 
    RenderSettings = 104, 
    Light = 108, 
    CGProgram = 109, 
    BaseAnimationTrack = 110, 
    Animation = 111, 
    MonoBehaviour = 114, 
    MonoScript = 115, 
    MonoManager = 116, 
    Texture3D = 117, 
    NewAnimationTrack = 118, 
    Projector = 119, 
    LineRenderer = 120, 
    Flare = 121, 
    Halo = 122, 
    LensFlare = 123, 
    FlareLayer = 124, 
    HaloLayer = 125, 
    NavMeshProjectSettings = 126, 
    Font = 128, 
    PlayerSettings = 129, 
    NamedObject = 130, 
    PhysicMaterial = 134, 
    SphereCollider = 135, 
    CapsuleCollider = 136, 
    SkinnedMeshRenderer = 137, 
    FixedJoint = 138, 
    BuildSettings = 141, 
    AssetBundle = 142, 
    CharacterController = 143, 
    CharacterJoint = 144, 
    SpringJoint = 145, 
    WheelCollider = 146, 
    ResourceManager = 147, 
    PreloadData = 150, 
    ConfigurableJoint = 153, 
    TerrainCollider = 154, 
    TerrainData = 156, 
    LightmapSettings = 157, 
    WebCamTexture = 158, 
    EditorSettings = 159, 
    EditorUserSettings = 162, 
    AudioReverbFilter = 164, 
    AudioHighPassFilter = 165, 
    AudioChorusFilter = 166, 
    AudioReverbZone = 167, 
    AudioEchoFilter = 168, 
    AudioLowPassFilter = 169, 
    AudioDistortionFilter = 170, 
    SparseTexture = 171, 
    AudioBehaviour = 180, 
    AudioFilter = 181, 
    WindZone = 182, 
    Cloth = 183, 
    SubstanceArchive = 184, 
    ProceduralMaterial = 185, 
    ProceduralTexture = 186, 
    Texture2DArray = 187, 
    CubemapArray = 188, 
    OffMeshLink = 191, 
    OcclusionArea = 192, 
    Tree = 193, 
    NavMeshAgent = 195, 
    NavMeshSettings = 196, 
    ParticleSystem = 198, 
    ParticleSystemRenderer = 199, 
    ShaderVariantCollection = 200, 
    LODGroup = 205, 
    BlendTree = 206, 
    Motion = 207, 
    NavMeshObstacle = 208, 
    SortingGroup = 210, 
    SpriteRenderer = 212, 
    Sprite = 213, 
    CachedSpriteAtlas = 214, 
    ReflectionProbe = 215, 
    Terrain = 218, 
    LightProbeGroup = 220, 
    AnimatorOverrideController = 221, 
    CanvasRenderer = 222, 
    Canvas = 223, 
    RectTransform = 224, 
    CanvasGroup = 225, 
    BillboardAsset = 226, 
    BillboardRenderer = 227, 
    SpeedTreeWindAsset = 228, 
    AnchoredJoint2D = 229, 
    Joint2D = 230, 
    SpringJoint2D = 231, 
    DistanceJoint2D = 232, 
    HingeJoint2D = 233, 
    SliderJoint2D = 234, 
    WheelJoint2D = 235, 
    ClusterInputManager = 236, 
    BaseVideoTexture = 237, 
    NavMeshData = 238, 
    AudioMixer = 240, 
    AudioMixerController = 241, 
    AudioMixerGroupController = 243, 
    AudioMixerEffectController = 244, 
    AudioMixerSnapshotController = 245, 
    PhysicsUpdateBehaviour2D = 246, 
    ConstantForce2D = 247, 
    Effector2D = 248, 
    AreaEffector2D = 249, 
    PointEffector2D = 250, 
    PlatformEffector2D = 251, 
    SurfaceEffector2D = 252, 
    BuoyancyEffector2D = 253, 
    RelativeJoint2D = 254, 
    FixedJoint2D = 255, 
    FrictionJoint2D = 256, 
    TargetJoint2D = 257, 
    LightProbes = 258, 
    LightProbeProxyVolume = 259, 
    SampleClip = 271, 
    AudioMixerSnapshot = 272, 
    AudioMixerGroup = 273, 
    AssetBundleManifest = 290, 
    RuntimeInitializeOnLoadManager = 300, 
    UnityConnectSettings = 310, 
    AvatarMask = 319, 
    PlayableDirector = 320, 
    VideoPlayer = 328, 
    VideoClip = 329, 
    ParticleSystemForceField = 330, 
    SpriteMask = 331, 
    WorldAnchor = 362, 
    OcclusionCullingData = 363, 
    PrefabInstance = 1001, 
    EditorExtensionImpl = 1002, 
    AssetImporter = 1003, 
    AssetDatabaseV1 = 1004, 
    Mesh3DSImporter = 1005, 
    TextureImporter = 1006, 
    ShaderImporter = 1007, 
    ComputeShaderImporter = 1008, 
    AudioImporter = 1020, 
    HierarchyState = 1026, 
    AssetMetaData = 1028, 
    DefaultAsset = 1029, 
    DefaultImporter = 1030, 
    TextScriptImporter = 1031, 
    SceneAsset = 1032, 
    NativeFormatImporter = 1034, 
    MonoImporter = 1035, 
    LibraryAssetImporter = 1038, 
    ModelImporter = 1040, 
    FBXImporter = 1041, 
    TrueTypeFontImporter = 1042, 
    EditorBuildSettings = 1045, 
    InspectorExpandedState = 1048, 
    AnnotationManager = 1049, 
    PluginImporter = 1050, 
    EditorUserBuildSettings = 1051, 
    IHVImageFormatImporter = 1055, 
    AnimatorStateTransition = 1101, 
    AnimatorState = 1102, 
    HumanTemplate = 1105, 
    AnimatorStateMachine = 1107, 
    PreviewAnimationClip = 1108, 
    AnimatorTransition = 1109, 
    SpeedTreeImporter = 1110, 
    AnimatorTransitionBase = 1111, 
    SubstanceImporter = 1112, 
    LightmapParameters = 1113, 
    LightingDataAsset = 1120, 
    SketchUpImporter = 1124, 
    BuildReport = 1125, 
    PackedAssets = 1126, 
    VideoClipImporter = 1127, 
    int = 100000, 
    bool = 100001, 
    float = 100002, 
    MonoObject = 100003, 
    Collision = 100004, 
    Vector3f = 100005, 
    RootMotionData = 100006, 
    Collision2D = 100007, 
    AudioMixerLiveUpdateFloat = 100008, 
    AudioMixerLiveUpdateBool = 100009, 
    Polygon2D = 100010, 
    void = 100011, 
    TilemapCollider2D = 19719996, 
    AssetImporterLog = 41386430, 
    VFXRenderer = 73398921, 
    SerializableManagedRefTestClass = 76251197, 
    Grid = 156049354, 
    Preset = 181963792, 
    EmptyObject = 277625683, 
    IConstraint = 285090594, 
    TestObjectWithSpecialLayoutOne = 293259124, 
    AssemblyDefinitionReferenceImporter = 294290339, 
    SiblingDerived = 334799969, 
    TestObjectWithSerializedMapStringNonAlignedStruct = 342846651, 
    SubDerived = 367388927, 
    AssetImportInProgressProxy = 369655926, 
    PluginBuildInfo = 382020655, 
    EditorProjectAccess = 426301858, 
    PrefabImporter = 468431735, 
    TestObjectWithSerializedArray = 478637458, 
    TestObjectWithSerializedAnimationCurve = 478637459, 
    TilemapRenderer = 483693784, 
    SpriteAtlasDatabase = 638013454, 
    AudioBuildInfo = 641289076, 
    CachedSpriteAtlasRuntimeData = 644342135, 
    RendererFake = 646504946, 
    AssemblyDefinitionReferenceAsset = 662584278, 
    BuiltAssetBundleInfoSet = 668709126, 
    SpriteAtlas = 687078895, 
    RayTracingShaderImporter = 747330370, 
    RayTracingShader = 825902497, 
    PlatformModuleSetup = 877146078, 
    AimConstraint = 895512359, 
    VFXManager = 937362698, 
    VisualEffectSubgraph = 994735392, 
    VisualEffectSubgraphOperator = 994735403, 
    VisualEffectSubgraphBlock = 994735404, 
    Prefab = 1001480554, 
    LocalizationImporter = 1027052791, 
    Derived = 1091556383, 
    PropertyModificationsTargetTestObject = 1111377672, 
    ReferencesArtifactGenerator = 1114811875, 
    AssemblyDefinitionAsset = 1152215463, 
    SceneVisibilityState = 1154873562, 
    LookAtConstraint = 1183024399, 
    MultiArtifactTestImporter = 1223240404, 
    GameObjectRecorder = 1268269756, 
    LightingDataAssetParent = 1325145578, 
    PresetManager = 1386491679, 
    TestObjectWithSpecialLayoutTwo = 1392443030, 
    StreamingManager = 1403656975, 
    LowerResBlitTexture = 1480428607, 
    StreamingController = 1542919678, 
    TestObjectVectorPairStringBool = 1628831178, 
    GridLayout = 1742807556, 
    AssemblyDefinitionImporter = 1766753193, 
    ParentConstraint = 1773428102, 
    FakeComponent = 1803986026, 
    PositionConstraint = 1818360608, 
    RotationConstraint = 1818360609, 
    ScaleConstraint = 1818360610, 
    Tilemap = 1839735485, 
    PackageManifest = 1896753125, 
    PackageManifestImporter = 1896753126, 
    TerrainLayer = 1953259897, 
    SpriteShapeRenderer = 1971053207, 
    NativeObjectType = 1977754360, 
    TestObjectWithSerializedMapStringBool = 1981279845, 
    SerializableManagedHost = 1995898324, 
    VisualEffectAsset = 2058629509, 
    VisualEffectImporter = 2058629510, 
    VisualEffectResource = 2058629511, 
    VisualEffectObject = 2059678085, 
    VisualEffect = 2083052967, 
    LocalizationAsset = 2083778819, 
    ScriptedImporter = 2089858483
}